local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.MainID = 70801
L0_1.ActorAlias = "70801"
L1_1 = {}
L1_1.q7080101 = 7080101
L1_1.q7080102 = 7080102
L1_1.q7080103 = 7080103
L1_1.q7080104 = 7080104
L1_1.q7080105 = 7080105
L1_1.q7080106 = 7080106
L1_1.q7080107 = 7080107
L1_1.q7080108 = 7080108
L1_1.q7080109 = 7080109
L1_1.q7080110 = 7080110
L1_1.q7080111 = 7080111
L1_1.q7080112 = 7080112
L1_1.q7080113 = 7080113
L1_1.q7080114 = 7080114
L1_1.q7080115 = 7080115
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 1437
L2_1.alias = "Npc1437"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q20702_Start"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc1437Data = L2_1
L0_1.Npcs = L1_1
return L0_1
